All this on the hardware level.ĭevelopers can now electively vary a game’s shading rate. It also offers an Inline raytracing hat that gives developers the option to drive more of the raytracing process. All this is possible because the GPU can directly invoke raytracing without waiting for the CPU, allowing it to spawn immediately. It also makes it easy for game engines to render objects as the player moves around. DirectX Raytracing or DXR makes it possible to traces paths of light with true-to-life physics calculations. It will give developers a chance to achieve a level of graphics, which was only possible in Bollywood. The unification of the platforms will increase adoption, and inspire developers to make games for both the platforms. DX12 ultimate will run on the hardware of the current generation, but it will not deliver the visual benefits of the new features. It includesĪll these features will ensure that your computer will be able to play next-generation games that depend on this. Let’s take a look at all the features and developer tools Microsoft is offering.īefore we start, Microsoft has clearly stated that if you buy a new PC that carries the logo of DX12 Ultimate, it is guaranteed to support all next-generation graphics hardware features. Microsoft recently announced Xbox Series X details, which are powered by DirectX 12 Ultimate. The earlier version, DirectX 12, is almost six years old now, and a significant update was due, mainly because games on Xbox are also available for PC. What makes this announcement interesting is that this also aligns both PC and Xbox Series X i.e., unified graphics platform across PC and Xbox Series X. Microsoft has announced the next version of DirectX dubbed DirectX 12 Ultimate.
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